Hidalgo
A Don Quixote's Adventure
2026Embark on the most iconic and cozy adventures from the classic novel “Don Quixote of La Mancha”. In a handcrafted, colorful puppet world, you’ll battle windmills, be knighted, will solve puzzles with Don Quijote and Sancho and fight for the love of your beloved Dulcinea.

I was responsible of bringing every level and mechanic in Hidalgo from Chapter 2 onwards from conceptualization to implementation:
- Translating the classic novel to unique and engaging gameplay.
- Define core loop and reward mechanisms for the player.
- Design complimentary state machines and diagram flows.
- Scripting design and implementation for onboarding and narrative design.

I enhanced user experience by taking ownership of UI and feature implementation:
- Design and documentate workframes for multi-purpose and transversal systems.
- Develop prototypes to showcase system changes in-engine.
- Implementation and shared authority in feature development.
- Testing, monitorization and iteration after deployment.

I analyzed and designed with Player Personas in mind to align development efforts with the target audience’s needs.
- Research and definition of Single and Coop Player Personas.
- Design a singleplayer-first experience scalable to two players.
- Detect UX errors in early prototypes or playtesting and iterate.
- Playtesting and cualitative research in game fests to validate deployed features.