Hidalgo

A Don Quixote's Adventure

2026

Embark on the most iconic and cozy adventures from the classic novel “Don Quixote of La Mancha”. In a handcrafted, colorful puppet world, you’ll battle windmills, be knighted, will solve puzzles with Don Quijote and Sancho and fight for the love of your beloved Dulcinea.

I was responsible of bringing every level and mechanic in Hidalgo from Chapter 2 onwards from conceptualization to implementation:

  • Translating the classic novel to unique and engaging gameplay.
  • Define core loop and reward mechanisms for the player.
  • Design complimentary state machines and diagram flows.
  • Scripting design and implementation for onboarding and narrative design.

I enhanced user experience by taking ownership of UI and feature implementation:

  • Design and documentate workframes for multi-purpose and transversal systems.
  • Develop prototypes to showcase system changes in-engine.
  • Implementation and shared authority in feature development.
  • Testing, monitorization and iteration after deployment.

I analyzed and designed with Player Personas in mind to align development efforts with the target audience’s needs.

  • Research and definition of Single and Coop Player Personas.
  • Design a singleplayer-first experience scalable to two players.
  • Detect UX errors in early prototypes or playtesting and iterate.
  • Playtesting and cualitative research in game fests to validate deployed features.

Let's work together

Like what you see?

I'm available for new projects and collaborations.

Let’s work on something worth playing.

© 2026 Isma P Nieves. All rights reserved.